Standard reference & strategy
Learning path
Learning path

Optional next step: Standard tournament strategy

Tournaments add rules for deck choices, bans, and matches. Read the event rules and give your whole lineup a plan.

Check the format

Events may have rules about classes, deck lists, bans, and match length. Check when lists are due, which decks stay after a game, whether lists are public, and how ties work.

In a typical Conquest match, a deck leaves play after it wins. You must win with each required deck.

In typical Last Hero Standing, a losing deck is removed. The winning deck stays.

These formats reward different plans. The event's own rules always come first.

Build a lineup that works together

A lineup is the group of decks you bring. You may want broad matchups or a plan that targets one kind of deck.

Choose what you hope to ban. Then check the matchups left. Three strong ladder decks can make a weak lineup if all lose to the same deck after the ban.

A matchup matrix is a table of estimated results between each pair of decks. It helps compare plans. Small samples, player skill, card changes, and patches can change the estimates.

Vary hidden choices

If both players pick a deck in secret, always picking the same one can be easy to counter. Some math models suggest how often to choose each deck.

These are called mixed strategies. They depend on the match rules and the estimates put into the model. They do not promise a win.

Prepare for the event

Swiss events usually let players play several rounds. Pairing, scoring, and tie rules vary. Do not use chess tie formulas unless the event says to.

Bring legal lists, practice common matchups, and know your ban plan. Check time limits and software rules. The same good habits still matter: use resources well, know your role, and choose the right action order.